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Old Mar 25, 2006, 10:12 AM // 10:12   #1
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Default Hammer Warriors: The New Stance Tank?

There are 2 skills I knoticed while browsing through the skill trainer listing

Renewing Smash Hammer attack. If it hits, Renewing Smash deals +X damage and all of your Warrior Stances are recharged

"On Your Knees!" Shout. If any adjacent foes are knocked down, all of your stances are recharged.

So it looks like Hammer warriors will be a killer stance tank now, being able to keep up there favorite stance damn near forever as long as he is fighting.
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Old Mar 25, 2006, 10:13 AM // 10:13   #2
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apart from the fact you cant attack if ur holding book/keg/gear
and the fact that hammer means no sheild
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Old Mar 25, 2006, 10:15 AM // 10:15   #3
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Well you shouldn't need a book/keg/gear everywere, and if you got a stance up a shield wont do much anyways... besides hammers rule.
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Old Mar 25, 2006, 10:39 AM // 10:39   #4
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H4mm3rz 0wnz j00.

Yes, this will be fun...don't let the developers know. Shh...
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Old Mar 25, 2006, 10:45 AM // 10:45   #5
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"On Your Knees!" wouldn't even require a hammer. You could use Whirlwind or Gale if you're a W/E to achieve the same effect.
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Old Mar 25, 2006, 10:45 AM // 10:45   #6
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You shouldn't need a keg/book/gear _anywhere_.

These are interesting new skills. Shields of the "recieved damage reduced by 2 while XX" variety are missed whenever using a hammer. This could make it quite possible to maintain stances that more than compensate for it.
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Old Mar 25, 2006, 12:33 PM // 12:33   #7
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Most stances have 30, 45, 60 second recharge. Hammers are for tanks in Factions.
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Old Mar 25, 2006, 01:53 PM // 13:53   #8
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Wild Blow = gg stances
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Old Mar 25, 2006, 06:58 PM // 18:58   #9
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Quote:
Originally Posted by Tuoba Hturt Eht
Wild Blow = gg stances

ummm dont you actually have to hit with wild blow to cancle out the stance??? so doesn't that defeat the purpose of the skill?
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Old Mar 25, 2006, 07:10 PM // 19:10   #10
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You can't block or evade wild blow, so stances don't work against it. Blindess is another thing however.
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Old Mar 25, 2006, 07:14 PM // 19:14   #11
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Quote:
Originally Posted by lord of shadow
apart from the fact you cant attack if ur holding book/keg/gear
and the fact that hammer means no sheild
Gear tank means no shield too. With Balthazars up and a little smite, I can see these skills making their way into farms. Infinite Glad's Defense=ouchies in PvE.

Last edited by Minus Sign; Mar 25, 2006 at 07:17 PM // 19:17..
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Old Mar 25, 2006, 07:16 PM // 19:16   #12
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Quote:
Originally Posted by Minus Sign
Gear tank means no shield too. With Balthazars up and a little smite, I can see these skills making their way into farms. Infinite Glad's Defense=ouchies.
Actually, so far in these areas, I'm not so sure Glad's defense would be so good. Most of the groups I've seen have been VERY mixed, seems like A-net is really gonna make solo farming harder.

I haven't see any all melee groups yet.
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Old Mar 25, 2006, 07:53 PM // 19:53   #13
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Quote:
Originally Posted by Rilder
ummm dont you actually have to hit with wild blow to cancle out the stance??? so doesn't that defeat the purpose of the skill?
Wild Blow:
'Lose all adrenaline. If it hits, this attack will result in a critical hit and any "Stance" being used by your target ends. This attack cannot be blocked or evaded.'
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